
// Copyright (c) 2003 Sonic Foundry, Inc. and Sonic Foundry 
// Media Systems, Inc. Neither this code nor any portion 
// thereof may be reproduced, altered, or otherwise changed, 
// distributed or copied, without the express written 
// permission of Sonic Foundry.  
// All rights reserved.

function NoPopupRedirector()
{
	this.RedirectUrl = null;
	
	this.Redirect = function()
	{
		var playerType = new PlayerDetect().GetPlayerType();

		this.RedirectUrl = 
				this.RedirectUrl + 
				'&' + SfRequestVariables.PlayerType + '=' + playerType;
	

		window.location.replace(this.RedirectUrl);
	}
}

